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Of Texts and Documents
by Kilian Reisenegger Up until now I have only reported from the field of GUI Programming, however I am also responsible for a second resort, which carries the pretty name „Textual Content“. As the...
View ArticleStories are for Telling
by Kilian Reisenegger There are many different ways to tell a story in games. Sometimes the player only gets a vague impression of the story and the world, experiencing the game without any additional...
View ArticleMultilingualism
by Kilian Reisenegger Since our game will be on the international market it’s only logical to provide the game in English. But since we’re proud Austrians, it was clear from the start that Schein...
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